<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE StepCoreXML>
<world xmlns="http://edu.kde.org/step/StepCoreXML" version="1.0" id="1">
    <name>mundo1</name>
    <color>#ffffffff</color>
    <time>0</time>
    <timeScale>1</timeScale>
    <errorsCalculation>false</errorsCalculation>

    <item class="Particle" id="2">
        <name>partícula1</name>
        <color>#ff000000</color>
        <position>(-1.67034,-1.26999)</position>
        <velocity>(0,0)</velocity>
        <mass>1</mass>
    </item>

    <item class="Particle" id="3">
        <name>partícula2</name>
        <color>#ff000000</color>
        <position>(1.91966,-1.25999)</position>
        <velocity>(0,0)</velocity>
        <mass>inf</mass>
    </item>

    <item class="Spring" id="4">
        <name>mola1</name>
        <color>#ff00ff00</color>
        <restLength>2.63017109709616</restLength>
        <stiffness>1</stiffness>
        <damping>0</damping>
        <body1>2</body1>
        <body2>3</body2>
        <localPosition1>(0,0)</localPosition1>
        <localPosition2>(0,0)</localPosition2>
    </item>

    <item class="Graph" id="5">
        <name>gráfico1</name>
        <color>#ff000000</color>
        <position>(1.527,1.5)</position>
        <size>(250,250)</size>
        <objectX>1</objectX>
        <propertyX>time</propertyX>
        <indexX>-1</indexX>
        <objectY>2</objectY>
        <propertyY>position</propertyY>
        <indexY>0</indexY>
        <autoLimitsX>true</autoLimitsX>
        <autoLimitsY>true</autoLimitsY>
        <limitsX>(0,10)</limitsX>
        <limitsY>(-5,1)</limitsY>
        <showPoints>false</showPoints>
        <showLines>true</showLines>
        <points></points>
    </item>

    <item class="Graph" id="6">
        <name>gráfico2</name>
        <color>#ff000000</color>
        <position>(-1.168,1.5)</position>
        <size>(250,250)</size>
        <objectX>2</objectX>
        <propertyX>position</propertyX>
        <indexX>0</indexX>
        <objectY>2</objectY>
        <propertyY>velocity</propertyY>
        <indexY>0</indexY>
        <autoLimitsX>true</autoLimitsX>
        <autoLimitsY>true</autoLimitsY>
        <limitsX>(0,1)</limitsX>
        <limitsY>(0,1)</limitsY>
        <showPoints>false</showPoints>
        <showLines>true</showLines>
        <points></points>
    </item>

    <item class="Note" id="7">
        <name>nota1</name>
        <color>#ff000000</color>
        <position>(-0.9143,0.3)</position>
        <size>(150,60)</size>
        <text>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot;&gt;&lt;/meta&gt;&lt;style type=&quot;text/css&quot;&gt;
p, li { white-space: pre-wrap; }
&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:'Sans Serif'; font-size:10pt; font-weight:400; font-style:normal;&quot;&gt;&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Diagrama de fase&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</text>

    </item>

    <item class="Note" id="8">
        <name>nota2</name>
        <color>#ff000000</color>
        <position>(1.866,0.3)</position>
        <size>(166,60)</size>
        <text>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot;&gt;&lt;/meta&gt;&lt;style type=&quot;text/css&quot;&gt;
p, li { white-space: pre-wrap; }
&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:'Sans Serif'; font-size:10pt; font-weight:400; font-style:normal;&quot;&gt;&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Posição - tempo&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</text>

    </item>

    <solver class="AdaptiveEulerSolver" id="9">
        <name>solucionador1</name>
        <stepSize>1</stepSize>
        <toleranceAbs>0.001</toleranceAbs>
        <toleranceRel>0.001</toleranceRel>
    </solver>

    <collisionSolver class="GJKCollisionSolver" id="10">
        <name>solucionadorColisão1</name>
        <toleranceAbs>0.001</toleranceAbs>
    </collisionSolver>

    <constraintSolver class="CGConstraintSolver" id="11">
        <name>solucionadorRestrição1</name>
    </constraintSolver>

</world>
