# RulesEngineBehaviorObjectTarget

## Properties

Name | Type | Description | Notes
------------ | ------------- | ------------- | -------------
**CapturedArray** | Pointer to **string** |  | [optional] 
**Subject** | Pointer to **string** |  | [optional] 
**Regex** | Pointer to **string** |  | [optional] 

## Methods

### NewRulesEngineBehaviorObjectTarget

`func NewRulesEngineBehaviorObjectTarget() *RulesEngineBehaviorObjectTarget`

NewRulesEngineBehaviorObjectTarget instantiates a new RulesEngineBehaviorObjectTarget object
This constructor will assign default values to properties that have it defined,
and makes sure properties required by API are set, but the set of arguments
will change when the set of required properties is changed

### NewRulesEngineBehaviorObjectTargetWithDefaults

`func NewRulesEngineBehaviorObjectTargetWithDefaults() *RulesEngineBehaviorObjectTarget`

NewRulesEngineBehaviorObjectTargetWithDefaults instantiates a new RulesEngineBehaviorObjectTarget object
This constructor will only assign default values to properties that have it defined,
but it doesn't guarantee that properties required by API are set

### GetCapturedArray

`func (o *RulesEngineBehaviorObjectTarget) GetCapturedArray() string`

GetCapturedArray returns the CapturedArray field if non-nil, zero value otherwise.

### GetCapturedArrayOk

`func (o *RulesEngineBehaviorObjectTarget) GetCapturedArrayOk() (*string, bool)`

GetCapturedArrayOk returns a tuple with the CapturedArray field if it's non-nil, zero value otherwise
and a boolean to check if the value has been set.

### SetCapturedArray

`func (o *RulesEngineBehaviorObjectTarget) SetCapturedArray(v string)`

SetCapturedArray sets CapturedArray field to given value.

### HasCapturedArray

`func (o *RulesEngineBehaviorObjectTarget) HasCapturedArray() bool`

HasCapturedArray returns a boolean if a field has been set.

### GetSubject

`func (o *RulesEngineBehaviorObjectTarget) GetSubject() string`

GetSubject returns the Subject field if non-nil, zero value otherwise.

### GetSubjectOk

`func (o *RulesEngineBehaviorObjectTarget) GetSubjectOk() (*string, bool)`

GetSubjectOk returns a tuple with the Subject field if it's non-nil, zero value otherwise
and a boolean to check if the value has been set.

### SetSubject

`func (o *RulesEngineBehaviorObjectTarget) SetSubject(v string)`

SetSubject sets Subject field to given value.

### HasSubject

`func (o *RulesEngineBehaviorObjectTarget) HasSubject() bool`

HasSubject returns a boolean if a field has been set.

### GetRegex

`func (o *RulesEngineBehaviorObjectTarget) GetRegex() string`

GetRegex returns the Regex field if non-nil, zero value otherwise.

### GetRegexOk

`func (o *RulesEngineBehaviorObjectTarget) GetRegexOk() (*string, bool)`

GetRegexOk returns a tuple with the Regex field if it's non-nil, zero value otherwise
and a boolean to check if the value has been set.

### SetRegex

`func (o *RulesEngineBehaviorObjectTarget) SetRegex(v string)`

SetRegex sets Regex field to given value.

### HasRegex

`func (o *RulesEngineBehaviorObjectTarget) HasRegex() bool`

HasRegex returns a boolean if a field has been set.


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