// This file was generated by gir (https://github.com/gtk-rs/gir)
// from gir-files (https://github.com/gtk-rs/gir-files)
// DO NOT EDIT

use crate::{Box, Plane, Point3D, Sphere, Triangle, Vec3, ffi};
use glib::translate::*;

glib::wrapper! {
    pub struct Ray(BoxedInline<ffi::graphene_ray_t>);

    match fn {
        copy => |ptr| glib::gobject_ffi::g_boxed_copy(ffi::graphene_ray_get_type(), ptr as *mut _) as *mut ffi::graphene_ray_t,
        free => |ptr| glib::gobject_ffi::g_boxed_free(ffi::graphene_ray_get_type(), ptr as *mut _),
        type_ => || ffi::graphene_ray_get_type(),
    }
}

impl Ray {
    #[doc(alias = "graphene_ray_equal")]
    fn equal(&self, b: &Ray) -> bool {
        unsafe { ffi::graphene_ray_equal(self.to_glib_none().0, b.to_glib_none().0) }
    }

    #[doc(alias = "graphene_ray_get_closest_point_to_point")]
    #[doc(alias = "get_closest_point_to_point")]
    pub fn closest_point_to_point(&self, p: &Point3D) -> Point3D {
        unsafe {
            let mut res = Point3D::uninitialized();
            ffi::graphene_ray_get_closest_point_to_point(
                self.to_glib_none().0,
                p.to_glib_none().0,
                res.to_glib_none_mut().0,
            );
            res
        }
    }

    #[doc(alias = "graphene_ray_get_direction")]
    #[doc(alias = "get_direction")]
    pub fn direction(&self) -> Vec3 {
        unsafe {
            let mut direction = Vec3::uninitialized();
            ffi::graphene_ray_get_direction(self.to_glib_none().0, direction.to_glib_none_mut().0);
            direction
        }
    }

    #[doc(alias = "graphene_ray_get_distance_to_plane")]
    #[doc(alias = "get_distance_to_plane")]
    pub fn distance_to_plane(&self, p: &Plane) -> f32 {
        unsafe {
            ffi::graphene_ray_get_distance_to_plane(self.to_glib_none().0, p.to_glib_none().0)
        }
    }

    #[doc(alias = "graphene_ray_get_distance_to_point")]
    #[doc(alias = "get_distance_to_point")]
    pub fn distance_to_point(&self, p: &Point3D) -> f32 {
        unsafe {
            ffi::graphene_ray_get_distance_to_point(self.to_glib_none().0, p.to_glib_none().0)
        }
    }

    #[doc(alias = "graphene_ray_get_origin")]
    #[doc(alias = "get_origin")]
    pub fn origin(&self) -> Point3D {
        unsafe {
            let mut origin = Point3D::uninitialized();
            ffi::graphene_ray_get_origin(self.to_glib_none().0, origin.to_glib_none_mut().0);
            origin
        }
    }

    #[doc(alias = "graphene_ray_get_position_at")]
    #[doc(alias = "get_position_at")]
    pub fn position_at(&self, t: f32) -> Point3D {
        unsafe {
            let mut position = Point3D::uninitialized();
            ffi::graphene_ray_get_position_at(
                self.to_glib_none().0,
                t,
                position.to_glib_none_mut().0,
            );
            position
        }
    }

    #[doc(alias = "graphene_ray_intersects_box")]
    pub fn intersects_box(&self, b: &Box) -> bool {
        unsafe { ffi::graphene_ray_intersects_box(self.to_glib_none().0, b.to_glib_none().0) }
    }

    #[doc(alias = "graphene_ray_intersects_sphere")]
    pub fn intersects_sphere(&self, s: &Sphere) -> bool {
        unsafe { ffi::graphene_ray_intersects_sphere(self.to_glib_none().0, s.to_glib_none().0) }
    }

    #[doc(alias = "graphene_ray_intersects_triangle")]
    pub fn intersects_triangle(&self, t: &Triangle) -> bool {
        unsafe { ffi::graphene_ray_intersects_triangle(self.to_glib_none().0, t.to_glib_none().0) }
    }
}

impl PartialEq for Ray {
    #[inline]
    fn eq(&self, other: &Self) -> bool {
        self.equal(other)
    }
}

impl Eq for Ray {}
