34 #include "../systemclocktypes.h" 35 #include "../simulationmember.h" 53 Scope(
UserInterface *ui,
const std::string &name,
unsigned int noOfChannels,
const char *baseWindow);
Pin class, handles input and output to external parts.
unsigned int noOfChannels
std::vector< Pin * > vecPin
long long SystemClockOffset
virtual int Step(bool &trueHwStep, SystemClockOffset *timeToNextStepIn_ns)
Return nonzero if a breakpoint was hit.
Pin * GetPin(unsigned int no)
std::map< std::string, Pin * > allPins
void SetInStateForChannel(unsigned int channel, Pin &p)
unsigned char myPortValue
Scope(UserInterface *ui, const std::string &name, unsigned int noOfChannels, const char *baseWindow)
std::vector< int > lastVal