// This file tells the module what to spawn and where...
//     Name is the character's name with underscores, or NONE for a default
//         one.
//     Slot is the character's profile slot...  Get this from checking
//         SLOT.TXT or DATA.TXT.
//     Xpos and Ypos are the starting location for the character.
//     Zpos is the starting elevation for the character.
//     Dir is the direction the character faces, valid values are N S E W and ?.
//         You can also use L and R for in hand weapons, or I for an inventory
//         item.  L R I spawn attached to the last true character.  L is
//         also used for mounts with only one grip.
//     Mon is the bonus money for the character for this module.
//     Skn is the character's skin, 0 to 3.  This can be set to 4 for a random
//         one.
//     Pas is the passage this character references, for buttons and doors.
//     Con is the content setting for this character.  Used for armor chests.
//     Lvl is the starting level for this character.  This is ignored for
//         players.
//     Stt is T or F to decide whether a status bar should appear.
//     Gho is T to make the character a ghost, F for default.
//     Team is the character's team, only the first letter is used, so from
//         A-Z ( caps only ).
//         Null is predefined to be the neutral team.

#dependency GNome 0


//         Name      Slot Xpos Ypos Zpos Dir Mon Skn Pas Con Lvl Stt Gho Team
Player 0:  NONE      0    17.3 24.2 0.0  S   0   0   0   0   0   T   F   Good
  Gonne:   NONE      10   0    0    0    R   0   0   0   0   0   F   F   Null
Captain:   NONE      12   16.3 24.2 0.0  S   0   0   0   0   0   T   F   Good
  Gonne:   NONE      10   0    0    0    R   0   0   0   0   0   F   F   Null


// Scrub Lumpkins
Lumpkin:   NONE      11   16.7 36.8 0    N   0   0   0   0   0   F   F   Pirate
  Sword:   NONE      50   0    0    0    R   0   0   0   0   0   F   F   Null
Lumpkin:   NONE      11   17.4 37.5 0    N   0   0   0   0   0   F   F   Pirate
  Sword:   NONE      50   0    0    0    R   0   0   0   0   0   F   F   Null
Lumpkin:   NONE      11   15.6 37.6 0    N   0   0   0   0   0   F   F   Pirate
  Claw:    NONE      51   0    0    0    R   0   0   0   0   0   F   F   Null
Lumpkin:   NONE      11   12.6 34.4 0    N   0   0   0   0   0   F   F   Pirate
  Claw:    NONE      51   0    0    0    R   0   0   0   0   0   F   F   Null
  Sword:   NONE      50   0    0    0    L   0   0   0   0   0   F   F   Null
Lumpkin:   NONE      11   16.7 32.4 0    N   0   0   0   0   0   F   F   Pirate
  Claw:    NONE      51   0    0    0    R   0   0   0   0   0   F   F   Null
Lumpkin:   NONE      11   17.5 32.4 0    N   0   0   0   0   0   F   F   Pirate
  Claw:    NONE      51   0    0    0    R   0   0   0   0   0   F   F   Null
Lumpkin:   NONE      11   12.3 18.7 0    N   0   0   0   0   0   F   F   Pirate
  Sword:   NONE      50   0    0    0    R   0   0   0   0   0   F   F   Null
  Claw:    NONE      51   0    0    0    L   0   0   0   0   0   F   F   Null
Lumpkin:   NONE      11   13.2 18.4 0    N   0   0   0   0   0   F   F   Pirate
  Sword:   NONE      50   0    0    0    R   0   0   0   0   0   F   F   Null
Lumpkin:   NONE      11   21.5 18.4 0    N   0   0   0   0   0   F   F   Pirate
  Claw:    NONE      51   0    0    0    R   0   0   0   0   0   F   F   Null
Lumpkin:   NONE      11   12.5 37.5 0    N   0   0   0   0   0   F   F   Pirate
  Claw:    NONE      51   0    0    0    R   0   0   0   0   0   F   F   Null
Lumpkin:   NONE      11   13.5 37.5 0    N   0   0   0   0   0   F   F   Pirate
  Claw:    NONE      51   0    0    0    R   0   0   0   0   0   F   F   Null
  Claw:    NONE      51   0    0    0    L   0   0   0   0   0   F   F   Null
Lumpkin:   NONE      11   14.5 37.5 0    N   0   0   0   0   0   F   F   Pirate
  Claw:    NONE      51   0    0    0    R   0   0   0   0   0   F   F   Null


// Elite goblins
Leader:    NONE      11   15.8 14.3 0    N   0   2   0   0   0   F   F   Pirate
  Gonne:   NONE      10   0    0    0    L   0   0   0   0   0   F   F   Null
  Claw:    NONE      51   0    0    0    R   0   0   0   0   0   F   F   Null
Leader:    NONE      11   17.7 14.2 0    N   0   2   0   0   0   F   F   Pirate
  Gonne:   NONE      10   0    0    0    L   0   0   0   0   0   F   F   Null
Gonner:    NONE      11   11.2 37.8 2    N   0   1   0   0   0   F   F   Pirate
  Claw:    NONE      51   0    0    0    R   0   0   0   0   0   F   F   Null
Gatlin:    NONE      52   11.2 37.8 0    W   0   0   0   0   0   F   F   Null



// Toys
BEARTRAP:  NONE      13   11.4 26.4 0    E   0   0   0   0   0   F   F   Null
BEARTRAP:  NONE      13   12.2 25.7 0    S   0   0   0   0   0   F   F   Null
BEARTRAP:  NONE      13   11.8 26.2 0    W   0   0   0   0   0   F   F   Null
BEARTRAP:  NONE      13   21.3 26.2 0    E   0   0   0   0   0   F   F   Null
BEARTRAP:  NONE      13   21.8 27.0 0    S   0   0   0   0   0   F   F   Null
BEARTRAP:  NONE      13   22.5 26.4 0    N   0   0   0   0   0   F   F   Null



// Extras
Stair:     NONE      53   12.0 34.0 0    N   0   0   0   0   0   F   F   Null
Stair:     NONE      53   22.0 17.95 0   S   0   0   0   0   0   F   F   Null
Crate:     NONE      39   15.3 27.3 0    N   0   0   0   0   0   F   F   Null
Crate:     NONE      39   18.3 27.7 0    N   0   1   0   0   0   F   F   Null
Crate:     NONE      39   18.5 33.7 0    N   0   2   0   0   0   F   F   Null
LStack:    NONE      54   13.5 13.5 0    N   0   0   0   0   0   F   F   Null
RStack:    NONE      54   20.5 13.5 0    N   0   0   0   0   0   F   F   Null
Wheel:     NONE      55   17.0 14.5 0    S   0   0   0   0   0   F   F   Null
