// This file contains passage rectangles, which are areas that behave like
// an invisible wall when closed or a floor when open.  Passages are used
// primarily in doors, but could have other uses.
//             TopleftXY  BottomrightXY  Open    ShootThrough  SlippyClose
0 LampShop:    8  34      9  35          T       T             F
1 GeneralShop: 9  40      14  44         T       T             F
2 CarpetShop:  15 38     17  39          T       T             F
3 SandShop:    26 30     27  32          T       T             F
4 DivineGate:    22 17     23  18          F       T             F
5 DivineGateOpen:22 16     23  19          T       T             F
6 DivineShop:    19 11     26  15          T       T             F
7 EscapeZoneOne: 10 2      12  3           T       T             F
8 EscapeZoneTwo: 60 36     61  38          T       T             F
9 SpawnZone:     35 37     39  41          T       T             F
