IfSpawned
  tmpargument = ACTIONMJ
  DoAction
  KeepAction
  tmpargument = 100
  SetTime
  
  tmpargument = 0
  PlaySound
  
  //Ouchie particle
  tmpargument = 3
  tmpdistance = SPAWNLAST
  SpawnAttachedParticle

  //Dirt cloud
  tmpargument = 0
  tmpx = selfx
  tmpy = selfy
  tmpdistance = 0
  SpawnExactParticle
  
IfTimeOut
  GoPoof

End				// Finished with this character
