Irrlicht 3D Engine: ITextSceneNode.h Source File

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ITextSceneNode.h
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    00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
    00002 // This file is part of the "Irrlicht Engine".
    00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
    00004
    00005 #ifndef __I_TEXT_SCENE_NODE_H_INCLUDED__
    00006 #define __I_TEXT_SCENE_NODE_H_INCLUDED__
    00007
    00008 #include "ISceneNode.h"
    00009
    00010 namespace irr
    00011 {
    00012 namespace scene
    00013 {
    00014
    00016 class ITextSceneNode : public ISceneNode
    00017 {
    00018 public:
    00019
    00021     ITextSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id,
    00022         const core::vector3df& position = core::vector3df(0,0,0))
    00023             : ISceneNode(parent, mgr, id, position) {}
    00024
    00026     virtual void setText(const wchar_t* text) = 0;
    00027
    00029     virtual void setTextColor(video::SColor color) = 0;
    00030 };
    00031
    00032 } // end namespace scene
    00033 } // end namespace irr
    00034
    00035
    00036 #endif
    00037