Irrlicht 3D Engine: Member List

| Irrlicht 3D Engine |

irr::gui::ICursorControl Member List
This is the complete list of members for irr::gui::ICursorControl, including all inherited members.

addIcon(const gui::SCursorSprite &icon) | irr::gui::ICursorControl | `[inline, virtual]`
changeIcon(ECURSOR_ICON iconId, const gui::SCursorSprite &sprite) | irr::gui::ICursorControl | `[inline, virtual]`
drop() const | irr::IReferenceCounted | `[inline]`
getActiveIcon() const | irr::gui::ICursorControl | `[inline, virtual]`
getDebugName() const | irr::IReferenceCounted | `[inline]`
getPlatformBehavior() const | irr::gui::ICursorControl | `[inline, virtual]`
getPosition()=0 | irr::gui::ICursorControl | `[pure virtual]`
getReferenceCount() const | irr::IReferenceCounted | `[inline]`
getRelativePosition()=0 | irr::gui::ICursorControl | `[pure virtual]`
getSupportedIconSize() const | irr::gui::ICursorControl | `[inline, virtual]`
grab() const | irr::IReferenceCounted | `[inline]`
IReferenceCounted() | irr::IReferenceCounted | `[inline]`
isVisible() const =0 | irr::gui::ICursorControl | `[pure virtual]`
setActiveIcon(ECURSOR_ICON iconId) | irr::gui::ICursorControl | `[inline, virtual]`
setDebugName(const c8 *newName) | irr::IReferenceCounted | `[inline, protected]`
setPlatformBehavior(ECURSOR_PLATFORM_BEHAVIOR behavior) | irr::gui::ICursorControl | `[inline, virtual]`
setPosition(const core::position2d< f32 > &pos)=0 | irr::gui::ICursorControl | `[pure virtual]`
setPosition(f32 x, f32 y)=0 | irr::gui::ICursorControl | `[pure virtual]`
setPosition(const core::position2d< s32 > &pos)=0 | irr::gui::ICursorControl | `[pure virtual]`
setPosition(s32 x, s32 y)=0 | irr::gui::ICursorControl | `[pure virtual]`
setReferenceRect(core::rect< s32 > *rect=0)=0 | irr::gui::ICursorControl | `[pure virtual]`
setVisible(bool visible)=0 | irr::gui::ICursorControl | `[pure virtual]`
~IReferenceCounted() | irr::IReferenceCounted | `[inline, virtual]`