Irrlicht 3D Engine: vector3d.h File Reference

| Irrlicht 3D Engine |

Classes | Namespaces | Typedefs | Functions
vector3d.h File Reference
`#include "irrMath.h"`

Go to the source code of this file.

## Classes

- class irr::core::vector3d< T >
    3d vector template class with lots of operators and methods. More...

## Namespaces

- namespace irr

    Everything in the Irrlicht Engine can be found in this namespace.

- namespace irr::core

    Basic classes such as vectors, planes, arrays, lists, and so on can be found in this namespace.

## Typedefs

- typedef vector3d< f32 > irr::core::vector3df
    Typedef for a f32 3d vector.
- typedef vector3d< s32 > irr::core::vector3di
    Typedef for an integer 3d vector.

## Functions

- template<class S , class T > vector3d< T > irr::core::operator* (const S scalar, const vector3d< T > &vector)
    Function multiplying a scalar and a vector component-wise.