Irrlicht 3D Engine: irr::SEvent Struct Reference

| Irrlicht 3D Engine |

Classes | Public Attributes
irr::SEvent Struct Reference

SEvents hold information about an event. See irr::IEventReceiver for details on event handling. More...

`#include <IEventReceiver.h>`

List of all members.

## Classes

- struct SGUIEvent
    Any kind of GUI event. More...
- struct SJoystickEvent
    A joystick event. More...
- struct SKeyInput
    Any kind of keyboard event. More...
- struct SLogEvent
    Any kind of log event. More...
- struct SMouseInput
    Any kind of mouse event. More...
- struct SUserEvent
    Any kind of user event. More...

## Public Attributes

- union {
  - struct SGUIEvent GUIEvent
  - struct SJoystickEvent JoystickEvent
  - struct SKeyInput KeyInput
  - struct SLogEvent LogEvent
  - struct SMouseInput MouseInput
  - struct SUserEvent UserEvent
- };
- EEVENT_TYPE EventType

## Detailed Description

SEvents hold information about an event. See irr::IEventReceiver for details on event handling.

Definition at line 262 of file IEventReceiver.h.

## Member Data Documentation

union { ... }

EEVENT_TYPE irr::SEvent::EventType

Definition at line 414 of file IEventReceiver.h.

struct SGUIEvent irr::SEvent::GUIEvent

Definition at line 417 of file IEventReceiver.h.

struct SJoystickEvent irr::SEvent::JoystickEvent

Definition at line 420 of file IEventReceiver.h.

struct SKeyInput irr::SEvent::KeyInput

Definition at line 419 of file IEventReceiver.h.

struct SLogEvent irr::SEvent::LogEvent

Definition at line 421 of file IEventReceiver.h.

struct SMouseInput irr::SEvent::MouseInput

Definition at line 418 of file IEventReceiver.h.

struct SUserEvent irr::SEvent::UserEvent

Definition at line 422 of file IEventReceiver.h.

The documentation for this struct was generated from the following file:

- IEventReceiver.h