Hull
    name = "SH_BLOATED_JUGGERNAUT_BODY"
    description = "SH_BLOATED_JUGGERNAUT_BODY_DESC"
    speed = 160
    fuel = 100
    NoDefaultFuelEffect
    stealth = 15
    structure = 7000
    slots = [
        Slot type = External position = (0.35, 0.70)
        Slot type = External position = (0.65, 0.75)
        Slot type = External position = (0.95, 0.65)
        Slot type = External position = (0.20, 0.50)
        Slot type = External position = (0.18, 0.30)
        Slot type = External position = (0.78, 0.35)
        Slot type = Internal position = (0.37, 0.40)
        Slot type = Internal position = (0.58, 0.40)
    ]
    buildcost = 1
    buildtime = 1
    Unproducible
    tags = [ "PEDIA_HULL_MONSTER_JUGGERNAUT" ]
    location = All
    effectsgroups = [
        [[HUNT_BUILDINGS]]
        [[MONSTER_MOVE_ALWAYS]]
        [[EXCELLENT_VISION]]
        [[INFINITE_FUEL]]
        [[ADD_HULL_FUEL_TO_MAX_FUEL_METER]]
        [[MONSTER_SHIELD_REGENERATION]]
        EffectsGroup // Upgrade fighter defense
            scope = Source
            effects = [
                SetMaxSecondaryStat partname = "SR_GRAV_PULSE" value = Value + 12
                SetSecondaryStat partname = "SR_GRAV_PULSE" value = Value + 12
            ]
    ]
    icon = ""
    graphic = "icons/monsters/juggernaut-4.png"

#include "monster.macros"

#include "../ship_hulls.macros"
