Irrlicht 3D Engine: irrString.h File Reference

| Irrlicht 3D Engine |

Classes | Namespaces | Typedefs | Enumerations
irrString.h File Reference
`#include "irrTypes.h"`
`#include "irrAllocator.h"`
`#include "irrMath.h"`
`#include <stdio.h>`
`#include <string.h>`
`#include <stdlib.h>`

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## Classes

- class irr::core::string< T, TAlloc >

## Namespaces

- namespace irr

    Everything in the Irrlicht Engine can be found in this namespace.

- namespace irr::core

    Basic classes such as vectors, planes, arrays, lists, and so on can be found in this namespace.

## Typedefs

- typedef string< c8 > irr::core::stringc
    Typedef for character strings.
- typedef string< wchar_t > irr::core::stringw
    Typedef for wide character strings.

## Enumerations

- enum irr::core::eLocaleID { irr::core::IRR_LOCALE_ANSI = 0, irr::core::IRR_LOCALE_GERMAN = 1 }
    Very simple string class with some useful features. More...