Random.State(3)

NAME
Random.State - no description

Module
Module Random.State

Documentation

Module State
 : sig end

type t

The type of PRNG states.

val make : int array -> t

Create a new state and initialize it with the given seed.

val make_self_init : unit -> t

Create a new state and initialize it with a system-dependent low-entropy seed.

val copy : t -> t

Return a copy of the given state.

val bits : t -> int

val int : t -> int -> int

val full_int : t -> int -> int

val int32 : t -> Int32.t -> Int32.t

val nativeint : t -> Nativeint.t -> Nativeint.t

val int64 : t -> Int64.t -> Int64.t

val float : t -> float -> float

val bool : t -> bool

val bits32 : t -> Int32.t

val bits64 : t -> Int64.t

val nativebits : t -> Nativeint.t

These functions are the same as the basic functions, except that they use (and update) the given PRNG state instead of the default one.