API exported by pygame._freetype — pygame v2.6.1 documentation

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## src_c/_freetype.c

This extension module defines Python type `pygame.freetype.Font`Create a new Font instance from a supported font file..

Header file: src_c/include/pygame_freetype.h

type pgFontObject

  The `pygame.freetype.Font` instance C struct.

type pgFont_Type

  The `pygame.freetype.Font` Python type.

PyObject *pgFont_New(const char *filename, long font_index)

  Open the font file with path filename and return a new new `pygame.freetype.Font` instance for that font. Set font_index to `0` unless the file contains multiple, indexed, fonts. On error raise a Python exception and return `NULL`.

int pgFont_Check(PyObject *x)

  Return true if x is a `pygame.freetype.Font` instance. Will return false for a subclass of `Font`. This is a macro. No check is made that x is not `NULL`.

int pgFont_IS_ALIVE(PyObject *o)

  Return true if `pygame.freetype.Font` object `o` is an open font file. This is a macro. No check is made that o is not `NULL` or not a `Font` instance.

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